Closed (fixed)
Project:
Content locking (anti-concurrent editing)
Version:
8.x-1.x-dev
Component:
Miscellaneous
Priority:
Normal
Category:
Plan
Assigned:
Unassigned
Reporter:
Created:
14 Dec 2011 at 20:32 UTC
Updated:
27 Feb 2017 at 13:04 UTC
Jump to comment: Most recent
Comments
Comment #1
ohnobinki commentedWhat do you mean by inclusion into D8? Becoming part of the official distribution? That would be cool, but I don't think that this module is mature enough to deserve that.
We definitely start maintaining a drupal-8.x version of this module soon.
Comment #2
eugenmayer commentedWell no way this module should go as-is into d8, neither the d6 nor the d7 version. As ohnobinki said, its just a ok contrib, but a horrible API in general.
We should be able to:
- lock any kind of content ( entity id / object type / id )
-- API to even lock forms of a specific ID
- Having locking-strategies implemented in OOP, being able to replace / redfine / refine them for objects / types
optional
- clever permission settings ( also lock-breaking delegation )
- if you can break a log, email the current locker
The must haves need a complete rewrite of this module. This module has grown historically and has been polished by ohobinki a lot ( thank you!! ), but for a core module, its just to bad in the "bare bones", or lets say architecture.
For a core module, this module must work much more general and esp. expose some useful API for developers.
Comment #3
jrabeemer commentedAPI content locking seems to be a long term goal. Code cleanup seems to be the immediate goal. Views has locking and core node locking and notifications seems to be the next logical step.
Comment #4
pandaski commentedComment #5
pandaski commentedComment #6
dianacastillo commentedHi, Who can tell me what progress is being made on making the dev 8 module?
Comment #7
eugenmayer commentedThis module has been abandoned and will not be ported at all. saying this is just to let you guys move on creating other solutions and not wait for this to happen
Comment #8
chr.fritschWe now have a D8 branch with a first working release. Have fun!