I was looking at the PGN syntax when I came to a realisation... the row numbers are reversed! I described in the comments the correct way to display them, but I implemented it reversed. Silly mistake, and a bit embarassing!
0.09 has this fixed now, I have very little testing time at the moment, but it should redraw any current games, and still allow moves to be undone, and new moves to be made, just using the correct co-ordinates.
Any new games you create will definetely work with the new co-ordinates.
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