Hi,
SwfUpload is a great module. Easy to use and the looks are really nice too. However, it took me quite a while to realize that I had to double click on the row underneath 'Title' to activate the input field to add a title to an image. The problem is that there is no visual indication that it is clickable. While this technique is very slick, I as a user have never encountered this type of UI before, so it didn't cross my mind to double click an empty row. I actually thought of posting an issue because I thought I couldn't add titles. It looked blanked out.
And if I didn't get it at first, I'm afraid that less experienced clients are going to have some trouble with this as well.
Even adding a pointer for the mouse would help a bit. Or just a single click to show the input field. Actually I prefer to just see all the input fields by default.
Again, excellent module!
Cheers,
Danny
| Comment | File | Size | Author |
|---|---|---|---|
| #10 | swfupload-769982-2.patch | 2.65 KB | skilip |
| #7 | swfupload-769982-1.patch | 3.28 KB | skilip |
Comments
Comment #1
skilip commentedYou're right about this. We need a visual indicator telling the user he should doubleclick to enter edit modues
Comment #2
milos.kroulik commented+1
Comment #3
eugenmayer commentedI think a simple pencil would do the job actually, while having a tooltip then "make a doubleklick to edit the title. Nevertheless bind the edit event to the pencil also.
Comment #4
danny_joris commentedI don't know. It doesn't even remotely look like you should hover it. Even a subtle hint of an input field would help.
And I don't see why it should be a double click and not a single click.
Comment #5
milos.kroulik commentedIn fact, why should be there any click at all, in my opinion.
Comment #6
eugenmayer commentedSingle-Click is for drag&drop.
I think the "pencil" wich is clickable should do it, or? Maybe making the icon themeable and we are good, or?
Comment #7
skilip commentedThis patch will add an 'edit' link to 'editable' table drawers.
Comment #8
skilip commentedI'm not sure we should use an icon for this. I'm a bit afraid of bloating the UI.
Comment #9
skilip commentedComment #10
skilip commentedComment #11
skilip commentedAdded in BETA5