This module aids in the creation of choose your own adventure stories/games. Includes tracking of user's choices and an example feature module with content types/views set up.

To use without example module:

1) Set up a main/top level content type -- this is the first page of the advantage.
2) Set up a choices content type that contains the choice a user takes.
3) Add a multiple node reference field that references choices for each
4) Go to display options, for the node reference on main, choice the starter display option. For the node reference on the choices, choice the other cyoa formatter.

Course, could do this out of the box with cck; cyoa adds tracking of adventures (exposed via views). see example of that tracking on example site

Downloads

Version Downloads Date Links
6.x-1.x-dev tar.gz (11.69 KB) | zip (14.82 KB) 2010-Jul-11 Notes

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Maintainers for Choose Your Own Adventure

  • hefox - 2 commits
    last: 10 weeks ago, first: 2 years ago

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Oldest open issue: 30 Dec 10
nobody click here